![]() ![]() Most interaction sounds such as buttons, doors and breakable objects, are reused from Half-Life 2.The canyon in the chapter Surface Tension is changed.The port was described as a test to see what modders would experience if they attempted to bring their Half-Life mods to the Source engine. ![]() ![]() The game's front-end user interface has also been overhauled to resemble that of Half-Life 2, with a chapter selection and dynamic menu backgrounds featuring scenes from the game. Some additional optimizations have been made, however, such as increased quality textures, the replacement of drawn bitmap skies with 3D skyboxes, and the addition of new or improved atmospheric effects in some areas. All of the same assets are used, more or less, and most of the differences are due to the fundamental features of the new engine (more detailed lighting and water effects, for example). As opposed to an actual remake of the game, it is simply a direct copy of the game's contents.
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